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| Submission & member moderation Discussion on how results should be monitored, discuss doubtfull results, ... |
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#1
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Hello,
I am Stermy57, like my nickname (lol ndr) I love retrobench and retroclocking with old CPU and GPU, but i have a problems with olds AGP cards with 3DMark 2001SE and Aquamark 3.... With the new rules it's impossible to make a score with old AGP Card (4/8/16MB) under Aquamark 3 like the ATI Rage PRO 8MB. Because under WinXP Aquamark 3 crashed at frame 5050... So I think to run it win Win98 like other peole: http://hwbot.org/submission/1093350_...o_328_marksbut http://hwbot.org/submission/2122575_..._pro_114_marks http://hwbot.org/submission/2163180_..._pro_496_marks But with the new rules the new version of Aquamark required NET framework 4.0 So it's impossible to bench and to put my score under Win98 So is necessary a new rule for the OLD card.... Is not true says that anyone bench under Win98 with Aquamark because Dr.Swizz and Northwood-3400 do it, but they do it with the old rules.... anymore can help me? I have a problem in the same time with 3Dmark 2001SE with AGP OLD Cards 8/16MB because the software says: "VIDEOOUTOFMEMORY" Last edited by Stermy57; 03-27-2012 at 15:06. |
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#2
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dude those results you linked were done before the new aquamark wrapper was released and mandatory. just look at the submission date.
now they have no chance to upload old results, because you need the result file. try another driver regarding the "outofvideomemory" problem. 16mb cards run for sure with the right driver, but for cards with 8mb or less the chances are bad. |
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#3
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Quote:
Is not correct, because now it's impossible to scores under Aquamark 3 and old AGP cards ![]() So, to conclude I and other people can't put our score? Quote:
Do you know what kind of driver is necessary? For the ATI Rage I used the last driver from the AMD site... For the Nvidia I used the Omega 61.77 |
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#5
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Quote:
![]() Because you are the only one that want to help me |
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#6
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Thanks Turrican i used the TNT2 M64 16MB with the Detonator 30.82 and 3Dmark 2001 runs well
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#7
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Any news?
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#8
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I thought a crash at the end of the Massive Overdraw was caused by the .dll and if you erased it or used the newer one it worked fine. Been awhile since I've run into the problem though, so might be my memory.
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#9
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Which .dll i have to delete?
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